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Have your creative juices run dry? Your brainstorms nothing more than intermittent drizzles? Then you've come to the right place. You need... The Instant OM Style Performance Generator |
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Yes, with these simple rules, you too can have a Ranatra Fusca-winning style presentation, keyed to appeal to the specific tastes of the judges. Remember, on your Outside Assistance form, list "The Instant OM Style Performance Generator" for dozens of extra points. Theme A style performance's theme sets the entire mood of your performance. Thus, it is the most important choice you must make. To impress the judges, your theme must be happily upbeat. It must not reflect any problems in the world or controversial issues, or anything else about the world. Avoid these themes at all costs:
We suggest you select your performance's theme from the following list:
Story After selecting your theme, you need to elaborate it. This usually involves developing an appealing story, with appealing characters. Select the best-looking member of your team. This person will play "The Princess". Don't worry if your team's best-looking member is a male; if so, you're doubly lucky, because you'll get extra creativity points for transvestitism. Now, you need to develop a story around the princess. Choose from one of the following, depending on the type of long-term you're doing:
Scenery It is important that your scenery look as slick and well finished as possible, yet still seem to be made by the team. It must look like it could fall apart at any instant, yet its technical execution must resemble that of a fine artist. Remember, artistic skill and creativity are one and the same. Conversely, you may also make your scenery entirely out of garbage. Where shall your skit take place? The more fantastic, the better. The best place is a land of happy fairies, rivers of chocolate and candy-cane trees. One notch below is a forest full of cute little creatures and talking fauna. Outer space, while not up to fairyland standards, has its possibilities also. The prehistoric past is also fair game. The rule of thumb is: if it was shown in a popular Disney movie, go with it. Places with "accepted cultural value" suffice: museums and theaters are tenable choices. The worst places for your skit to take place are banal places: city streets, offices, school buildings, karate studios (gasp!), military bases (gasp! gasp!), garbage-strewn alleys (triple gasp!). But worst of all is to use abstract scenery done just for its aesthetic appeal. Judges won't understand it, and judges don't like what they don't understand. Devices and Vehicles Having machines that work perfectly, no matter how conventional, is key to winning. A working device is more creative than a creative device. To make your banal devices seem like wonders of the imagination, follow these guidelines: Make sure your devices look as if they can't possibly work. Leave the wood outside overnight in the mud before you build. Have parts hanging off. Better yet, incorporate extra parts into the devices that can fall off during the performance, and have a team member pretend to scramble to reassemble the device before it fails. Have him use chewing gum he's strategically been chewing to repair the machine, or have him break off his shoelaces to tie a part on. What creativity! When the machine works, everyone will be amazed. Amidst the riotous applause, relish the Ranatra Fusca you'll be getting. Be sure use a flimsy material like cardboard, Styrofoam, or dried spaghetti and index cards. If your machines big and have many odd, noise-making parts (not loud noises, just quiet, weird ones), as well as blinking lights, they have a good chance. If they makes bubbles they can hardly lose. Remember, bubbles are creative. Creativity isn't creative. Fine Art Some problems call for the use of art. Or you may want to incorporate some art into your solution. Remember, the only art suitable for use in OM skits is French Impressionism, because:
Never use modern (abstract) art, because the judges won't like it. Never use art with any social, political, or religious content. This includes all other styles. OM has done us all a service with its Great Impressions problem for next year, as it requires the use of French Impressionism. We should see many good, interesting skits full of water lilies, Japanese bridges, haystacks, and ballet dancers. Oh boy! Music It is common knowledge that it is much more creative to change the lyrics of a popular song than to write an original one. If you write an original one, the judges will think you're too smart, thus immediately deducting points. OM is not about smartness, it is about creativity, which writing an original song is not. Costumes You're most likely going to get judged on the appearance of one team member. Again, make sure to use your best-looking team member. Check out the judges on competition day. If there are more male judges, designate a female to be judged. And, of course, vice versa. Here are some guidelines for making costumes:
Overall Effect By diligently following these guidelines, you will be assured of gaining the full 10 points for overall effect, as well as the scorn of your competitors, who tried to come up with something "original" and lost. We hope you find these guidelines useful, and really look forward to seeing the skits you devise based on them. Really. Have any other guidelines you want to see added to our Instant OM Style Performance Generator? We want to hear them! Send them to us! Comments about The Instant Style Performance Generator Bart Johnston of Papillion, Nebraska, writes:
Alan Wagner, M.D. writes:
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LDRunnrMom@aol.com writes:
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